Re: Games the majority love but you think are crap
Posted: Wed Jun 29, 2011 12:13 am
by Rapidly-Greying
There are far too many wrong people here to quote so let me just scream WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG, WRONG,
Re: Games the majority love but you think are crap
Posted: Wed Jun 29, 2011 12:34 am
by Fm
ALL ABOARD THE NEGATIVITY TRAIN.
Oblivion: seems like they spent all their time making it
big and
complicated with
lots of weapons and
lots of items and forgot to make any part of it remotely entertaining. It doesn't even look especially nice.
Bowser's Inside Story: for me the series has never recaptured the quality of the first instalment. The Bowser element looked like it would add something to the mix but in practise it just amounted to some basic platforming bits.
Bioshock: nice graphics and a reasonable plot twist, but the gameplay is just completely unremarkable and never varies. Seeing exciting things happen on the other sides of windows every now and then doesn't stop it from getting boring after about twenty minutes.
Gears: although admittedly I didn't play it for a very long time, it just bored me.
Little King's Story: another one I didn't play for very long. I genuinely couldn't find any gameplay substance in it.
Peggle: I'm still convinced this is some kind of elaborate practical joke/social experiment and no one actually really enjoys watching a ball randomly hit pegs to Beethoven.
Phantom Hourglass: a Zelda game with no good puzzles and no real sense of adventure. Nothingy.
Professor Layton series: well I don't think it's
crap, exactly, but I do find it kind of bemusing the level of praise that's showered on a basic point 'n' click game glued to a a book of fairly easy logic puzzles. Having said that I did play the first one right to the end and am considering getting the next one
Space Invaders Extreme: this is probably the least constructive bit of criticism in a post full of unconstructive criticism but guys, seriously, it
is just Space Invaders.