The Halo 3 Thread

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The Alchemist Penguin
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PostRe: Halo 3 Thread
by The Alchemist Penguin » Wed Sep 03, 2008 4:44 pm

Standalone Halo 3 Map Pack disc?

Seems a bit unusual, but it also looks like those achievements have been added to the Halo 3 list, so it might just be special DLC.

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mcjihge2
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PostRe: Halo 3 Thread
by mcjihge2 » Thu Sep 04, 2008 11:19 am

Also from http://forums.ascendantjustice.com/index.php?showtopic=2071&st=40&p=9239511&#entry9239511

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There might be a series of 4 player co op challenges in there. Hopefully that might kickstart some more co-op games.

EDIT: what does the iron skull do again?

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Akai XIII
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PostRe: Halo 3 Thread
by Akai XIII » Thu Sep 04, 2008 11:27 am

It restarts the level if you die.

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TornadoShaun
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PostRe: Halo 3 Thread
by TornadoShaun » Thu Sep 04, 2008 11:37 am

this is great news if they are bringing out some new achievements!

I've been playing Halo 3 alot again recently, trying (in vain) to get to Lv50 - best I've got is 43 :(

If that new map is a remake of the one I think it is from Halo 2 the I remember I didn' like it a great deal but we'll see what they do with it I guess...

What's the news on this mythic map pack anyway, I still haven't downloaded the legendary one yet and they are already planning on releasing another 3....??

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SuperChris
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PostRe: Halo 3 Thread
by SuperChris » Thu Sep 04, 2008 1:08 pm

anyone want to play some games online?

my gamertag is Chris Uzumaki

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Ario
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PostRe: Halo 3 Thread
by Ario » Thu Sep 04, 2008 3:40 pm

Is this it? wrote:
shas'la wrote:
Daniel wrote:Team Doubles is my favourite and Multi Team (apart from when it gives Team Swords)....

Still the best Shooter of the next-gen. Has outlasted Cod too even though it was released months before it



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:lol: :lol: :lol:


Multi-team is crap on your own, but with a group of 4 or more friends it's incredible! You get a combination of teamwork with someone you know and smack talking/teabagging your friends on other teams 8-)

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tnman
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PostRe: Halo 3 Thread
by tnman » Thu Sep 04, 2008 4:30 pm

mcjihge2 wrote:Also from http://forums.ascendantjustice.com/index.php?showtopic=2071&st=40&p=9239511&#entry9239511

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There might be a series of 4 player co op challenges in there. Hopefully that might kickstart some more co-op games.

EDIT: what does the iron skull do again?


Only the true hardcore will do that, especially with a 0G reward!

Not sure how Mythic will 'work'... Will it be a DLC disc, akin to Shivering Isles? Very intrigued, can't wait to hear something from Bungie.

Dr Kelso wrote:I only play Pac-Man and that car-jack game. There's nothing quite like scoring a caddy and mowing down street hos.
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TornadoShaun
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PostRe: Halo 3 Thread
by TornadoShaun » Thu Sep 04, 2008 4:49 pm

Anyone fancy a few games on this sometime today? I'm getting sick of going on ranked team slayer and getting paired with absolute morons... I just got 21 of our teams kills and my team mates practically all finished on heavy minus... not hppy :evil:

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The Grassy knoll
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PostRe: Halo 3 Thread
by The Grassy knoll » Fri Sep 05, 2008 6:55 pm

Slayer tonight around 9 MARKCHOPPERT9 + guests.

You are entitled to nothing!
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The People's ElboReformat
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PostRe: Halo 3 Thread
by The People's ElboReformat » Fri Sep 05, 2008 7:03 pm

More achievements? I still have all (well, not all) the current ones to get.

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PostRe: Halo 3 Thread
by Codename 47 » Fri Sep 05, 2008 8:54 pm

I was hoping we were gonna see some new content for the Campaign mode. Guess that was just a rumour. :cry:

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PostRe: Halo 3 Thread
by Sarge » Sat Sep 06, 2008 8:51 am

Bungie Update -- Achievements Unlocked

Inevitably, this will be blown out of context, misread and misunderstood, but let’s do it anyway.

For a number of reasons ranging from obvious to sublime, Title Update 2 (which is the new, hip, Xbox 360-version way of saying “Auto Update” or “Patch”), introduces new Achievements to Halo 3. Last weekend at Penny-Arcade Expo we played Assembly on the TU2, which meant that folks would see and buzz about the new achievements. These will be made live when TU2 turns on later this month - the previously announced date may slip a bit closer to the Halo 3 one-year anniversary.

Here’s a look at these achievements which can be earned via the Legendary Maps and Halo 3 Campaign:

* Vidmaster Challenge: Lightswitch (0 points) – Get to the rank of Lieutenant in any playlist in the new EXP progression system.
* Vidmaster Challenge: 7 on 7 (0 points) – Enter into any ranked or social playlist with 7 EXP on the 7th of the month.
* Vidmaster Challenge: Annual (0 points) – After 9/25/08, complete Halo on 4-player Legendary LIVE co-op, with Iron, and everyone in Ghosts.
* Double Double (25 points) – On a Legendary map, get two Double Kills during any ranked or social match.
* Poor Yorick (25 points) – On a Legendary map, get 3 Oddball melee kills during any ranked or social match.
* Came…From…Behind (50 points) – On a Legendary map, get 3 assassinations during any ranked or social match.
* Defend This (50 points) – On a Legendary map, get a flag melee kill during any ranked or social match.
* Flag Dropped (25 points) – On a Legendary map, get 2 flag carrier kills during any ranked or social match.
* Road Rage (25 points) – On a Legendary map, get 5 Warthog chaingun kills during any ranked or social match.
* Look Both Ways (50 points) – On a Legendary map, get a Splatter Spree during any ranked or social match.

As folks have seen, these aren’t the only achievements we’re adding. But without proper context, there’s not a whole lot else we’re going to say. Stay tuned.


Title Update 2

Like we’ve said previously, there’s a bunch of under-the-hood changes in TU2 that will be largely invisible to players. Things like rare occurrences of crashes, server-side support for data collection, making more data available and consumable for internal use – you know, the sort of bullet points that warm engineering loins and sing the rest of us a lullaby.

There are also some “peace of mind” changes that should improve player experiences online in Halo 3. We’ve done a bunch of work to increase our ability to detect cheating. The numbers of bans on the banhammer threads ebb and flow, but not a day goes by sans bans. These changes will make that science even more exact than it already is.

Title Update 2 will also introduce a brand new type of ban. This is one Shishka and I are super excited for. It’s harsh, it’s metered fairly and most of all, when it hits you, it hurts so bad. This new spike on the banhammer will soon drip wet with the blood of jerks and the innards of sinners.

Another thing we’d file under the “peace of mind” changes portion of TU2 is that we’ll be taking a much closer look at habitual quitters and their contribution to the Halo 3 population. It’s no secret that players quitting out of a game makes a suboptimal experience for those left behind, from black screen host migrations, to the general sour-taste losing while down-a-man actually leaves. For the purposes of this week’s update, this isn’t a “don’t quit or you’ll be banned” threat – but instead, a courteous notification that this is something we’re investigating and intend to continue investigating in the coming months.

The most visible change coming to Halo 3 in TU2 is the in-game addition of Playlist Ratings. We’ve talked about Playlist Ratings before, but here’s a quick recap:

* Playlist Ratings are the playlist-level decoupling of Trueskill values (the in-game number next to your name) from Experience (the icon next to your name).
* You will now have a separate military rating (based purely on EXP) in each playlist. When TU2 goes live, everyone will begin at 0 EXP. This means that being a General in a Playlist is based on how many games you’ve won in the Playlist, not based on the Trueskill number next to your name.
* Your Trueskill values have not been reset. If someone checks your Service Record they will still see your Highest Skill.


Assemble

Twenty-seven teams walked away from last week's Penny Arcade Expo Recon Challenge with victory in their eyes, songs in their hearts and some new armor for their Spartans. Over the course of the weekend various teams waited in line to face one of these Bungie duos: Shishka and Luke, Tung and Timmins and Tung and Lars.

Frequent podcast listeners may recall Joe Tung claiming he was the best player at the studio, with Timmins right behind him. While the bragging works well on the air, in reality it was Shishka and I who had the highest win percentage over the weekend. Team Tung and Timmins, believed by themselves to be the two best players at the studio actually had the worst winning percentage of any of the pairs. Tung even had the gall to predict "no Recon on my watch", quickly followed by a three game losing streak.

Evaluate that as you see fit.


clicky

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Benj
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PostRe: Halo 3 Thread
by Benj » Sat Sep 06, 2008 10:17 am

I'm shocked the new achievements have been confirmed. Many of them are collectable through playing social games, so unless something also changes with the party size you're allowed to take into social, it's a short sighted decision. I like the new campaign ones, but the online ones are a little too easy. Still, it'll be a welcome addition to the game, and something new to do. x

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Jimmy Shedders
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PostRe: Halo 3 Thread
by Jimmy Shedders » Sat Sep 06, 2008 11:05 am

strawberry floatin' A. :mrgreen:

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tnman
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PostRe: Halo 3 Thread
by tnman » Sat Sep 06, 2008 11:53 am

Bungie golf game on the way?

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Dr Kelso wrote:I only play Pac-Man and that car-jack game. There's nothing quite like scoring a caddy and mowing down street hos.
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PostRe: Halo 3 Thread
by shas'la » Sat Sep 06, 2008 11:57 am

More that they havent announced eh..

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PostRe: Halo 3 Thread
by JiggerJay » Sat Sep 06, 2008 1:06 pm

The achievements with points are actually really easy to get for a player like me, not as frustrating as say the double lazer or the triple sword!

the one with 0g where you have to complete it on legendary with Iron would be a real test! (that deserves like 100g!)

Skarjo wrote:You can buy all the fancy houses you want, we still remember you in a bath covered in ketchup for a free copy of CSI.

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Benj
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PostRe: Halo 3 Thread
by Benj » Sat Sep 06, 2008 1:15 pm

JiggerJay wrote:The achievements with points are actually really easy to get for a player like me, not as frustrating as say the double lazer or the triple sword!

the one with 0g where you have to complete it on legendary with Iron would be a real test! (that deserves like 100g!)


What does that achievement mean though? Iron Skull means it restarts the level if you die, right? But completing it in ghosts, how's that even possible? x

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PostRe: Halo 3 Thread
by JiggerJay » Sat Sep 06, 2008 1:32 pm

Benj wrote:
JiggerJay wrote:The achievements with points are actually really easy to get for a player like me, not as frustrating as say the double lazer or the triple sword!

the one with 0g where you have to complete it on legendary with Iron would be a real test! (that deserves like 100g!)


What does that achievement mean though? Iron Skull means it restarts the level if you die, right? But completing it in ghosts, how's that even possible? x


Don't have a clue, i guess we will find out on the update!

Skarjo wrote:You can buy all the fancy houses you want, we still remember you in a bath covered in ketchup for a free copy of CSI.

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The Alchemist Penguin
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PostRe: Halo 3 Thread
by The Alchemist Penguin » Sat Sep 06, 2008 2:46 pm

Benj wrote:
JiggerJay wrote:The achievements with points are actually really easy to get for a player like me, not as frustrating as say the double lazer or the triple sword!

the one with 0g where you have to complete it on legendary with Iron would be a real test! (that deserves like 100g!)


What does that achievement mean though? Iron Skull means it restarts the level if you die, right? But completing it in ghosts, how's that even possible? x


It means complete the escape scene at the end of the level Halo, but with Ghosts instead of Warthogs.


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