satriales wrote:I just read all 57 pages of the developers blog. I've not played the game yet but I love reading how it was developed and I have a thing for procedurally generated levels. It makes me wish I could make games but despite having some basic programming skills I wouldn't know where to start.
Spelunky's another good procedurally developed game as well.
The thing is, publishers don't like procedurally generated content, because they'd rather sell you an stream of human developed stages rather than give you an endless stream of computer generated stages.