Page 42 of 64

Re: Sonic the Hedgehog 4: Episode 1

Posted: Tue Sep 14, 2010 9:08 am
by Christopher
So the lead platform for this game is iPhone :lol:
What they did was they kept the iPhone version closer to the original and they went back to the console version and changed some stages to be better playable on console. That's the reason behind the delay and the extension in the development schedule.

http://www.computerandvideogames.com/article.php?id=264336
SEGA :fp:

Re: Sonic the Hedgehog 4: Episode 1

Posted: Tue Sep 14, 2010 9:40 am
by Victor Mildew
:fp: :fp: :fp:

So, a game made for touch controls then ffs. I've got an iphone and i'd never think of buying a sonic game for it

Re: Sonic the Hedgehog 4: Episode 1

Posted: Fri Sep 24, 2010 4:06 pm
by tomvek
'Casino Street' Trailer


Re: Sonic the Hedgehog 4: Episode 1

Posted: Fri Sep 24, 2010 4:08 pm
by Double88
Awesome! :shock:

Re: Sonic the Hedgehog 4: Episode 1

Posted: Fri Sep 24, 2010 8:39 pm
by Cyburn2
Looks Sweet, hope we get a playable demo soon

Re: Sonic the Hedgehog 4: Episode 1

Posted: Fri Sep 24, 2010 8:56 pm
by Dual
Umm that looks brilliant. But then I am a sucker for a flashy trailer.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Fri Sep 24, 2010 9:13 pm
by NickSCFC
Cyburn2 wrote:Looks Sweet, hope we get a playable demo soon


It's an XBLA title so no demo.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Fri Sep 24, 2010 9:51 pm
by Alvin Flummux
Hate the scripted sequence before the actual gameplay. Gameplay was great-looking, but something felt amiss, off, odd. Probably nothing.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 1:01 am
by NickSCFC
Alvin Flummux wrote:Hate the scripted sequence before the actual gameplay. Gameplay was great-looking, but something felt amiss, off, odd. Probably nothing.


He spins too slow, he should be a blur when he rolls. Not a big deal but it looks a tad floaty.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 10:00 am
by Buffalo
I would have throught they would have fixed the way he moved through the environment by now. Looks...wrong.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 10:11 am
by TheTurnipKing
NickSCFC wrote:
Cyburn2 wrote:Looks Sweet, hope we get a playable demo soon


It's an XBLA title so no demo.

I find this statement confusing. All XBLA titles have demos, surely?

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 11:24 am
by NickSCFC
TheTurnipKing wrote:
NickSCFC wrote:
Cyburn2 wrote:Looks Sweet, hope we get a playable demo soon


It's an XBLA title so no demo.

I find this statement confusing. All XBLA titles have demos, surely?


There won't be a demo til the game's out is what I meant.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 4:43 pm
by TheTurnipKing
NickSCFC wrote:
TheTurnipKing wrote:
NickSCFC wrote:
Cyburn2 wrote:Looks Sweet, hope we get a playable demo soon


It's an XBLA title so no demo.

I find this statement confusing. All XBLA titles have demos, surely?


There won't be a demo til the game's out is what I meant.

Ah, Cheers.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 5:02 pm
by Alpha eX
So it still has the rubbish and broken Momentum and Physics? No sale, it just isn't as fun to control as any of the other Sonic games, I thought it was a bug when I stopped instantly in mid air and fell to the ground when releasing the stick.

strawberry floating hell, Sega. :fp:

When the game detects you're not holding the stick left or right, it's not gradual, it just instantly stops you in midair. :fp: :fp:



Watch from 1:10, you'll see me run and jump midair then instantly stop, also, with the spin dash over the edge.

Really annoyed the delay was to change the levels and not this :x

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 5:39 pm
by NickSCFC
Why can't you spin off ramps? The way he changes to that falling animation is strawberry floating ridiculous!

Re: Sonic the Hedgehog 4: Episode 1

Posted: Sat Sep 25, 2010 9:36 pm
by Alpha eX
NickSCFC wrote:Why can't you spin off ramps? The way he changes to that falling animation is strawberry floating ridiculous!

Yeah that's so stupid, I have that animation state, he looks dumb and is defenceless. I used to spin off a ramp then land on some enemies on the next platform, can't do that no more.

I really don't know why they can't just program it like before, not strawberry floating difficult, 16 year olds can do it, why can't a freaking TEAM get it right? :fp:

Re: Sonic the Hedgehog 4: Episode 1

Posted: Mon Sep 27, 2010 9:41 am
by SEP
Alpha eX wrote:I really don't know why they can't just program it like before, not strawberry floating difficult, 16 year olds can do it, why can't a freaking TEAM get it right? :fp:


Because we're no longer in 1991, and games tend to evolve over time?

Re: Sonic the Hedgehog 4: Episode 1

Posted: Mon Sep 27, 2010 9:52 am
by Alpha eX
Somebody Else's Problem wrote:
Alpha eX wrote:I really don't know why they can't just program it like before, not strawberry floating difficult, 16 year olds can do it, why can't a freaking TEAM get it right? :fp:


Because we're no longer in 1991, and games tend to evolve over time?


Mario still runs and jumps in the same way and it's been 25 years. It wouldn't be a Mario game if you instantly went full speed when holding B to run, would it?

Re: Sonic the Hedgehog 4: Episode 1

Posted: Mon Sep 27, 2010 9:57 am
by SEP
Alpha eX wrote:
Somebody Else's Problem wrote:
Alpha eX wrote:I really don't know why they can't just program it like before, not strawberry floating difficult, 16 year olds can do it, why can't a freaking TEAM get it right? :fp:


Because we're no longer in 1991, and games tend to evolve over time?


Mario still runs and jumps in the same way and it's been 25 years. It wouldn't be a Mario game if you instantly went full speed when holding B to run, would it?


Erm, you do. And now Mario jumps in different ways. Like the wall jump or the backflip, or the triple jump, or the ground pound. Mario has evolved more over the course of time than pretty much anything else from that era.

Re: Sonic the Hedgehog 4: Episode 1

Posted: Mon Sep 27, 2010 10:04 am
by Victor Mildew
Apparently this is going to retail for $15 download, pretty much confirms a £15 conversion :fp: